Each run will be different because the enemies, rooms, levels and drops are all randomly generated. The Binding of Isaac: Rebirth features over 500 hours of gameplay (not marketing fluff, it’ll take you at least this long to unlock all the secrets in the game). The game is designed by this guy:Īnd he said, “it’ll be awesome to finally give console players a chance to experience the weirdest thing I’ve ever made.” I’ve been working with him for two years and have to agree. The Binding of Isaac: Rebirth literally features hundreds of items, weapons and power-ups all wrapped-up in an arcade-like experience.
If you’re not familiar with The Binding of Isaac, it combines elements of The Legend of Zelda and Smash TV with the roguelike genre. and producer on Legend of Raven (coming to PS4 and PS Vita) as well as The Binding of Isaac: Rebirth (coming to PS4 and PS Vita on November 4th!), which I’ll be talking about today. Hello again! It’s me, Tyrone Rodriguez, janitor at Nicalis, Inc.